Touchscreen
The visitor taps to explore info or a game.
A team behind the screens, sensors, projections and games across the centre. We build our own and bring new tech from the lab into live galleries, keep it running, and make it sharper with what visitors do.
If an exhibit has a screen, sensor, projection or virtual game, it usually runs through us.
The visitor taps to explore info or a game.
Large-scale visuals mapped onto walls, floors or objects.
The exhibit reacts to movement, gesture or presence — no touching needed.
Immersive experiences a visitor steps into through a headset or device.
Experiences powered by generative AI.
Several visitors playing or building together at the same exhibit.
Knowing the line saves everyone a round-trip.
Five areas, and what we actually track in each.
Interactives, projections, quizzes and experiences running across the centre.
Across delivery, infrastructure and creative tech.
Email is the easiest and we'll take it from there. The clearer you can describe what the visitor should experience, the faster we can tell you what's possible.